Google Developer Scholarship: Back to the Basics of JavaScript

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Some of the JavaScript being thrown around in the web development course is actually a little more complex than I anticipated… So I figured it might be a good time to review some JavaScript basics by taking Udacity’s Intro to JavaScript course. In this post, I summarize my course notes.


1. Intro

What’s all this about ECMAScript?

JavaScript was originall called LiveScript, but was changed to JavaScript as a marketing decision (to piggyback off Java’s popularity at the time). As time went on, the language evolved in multiple directions, with no one true JavaScript. This is when ECMA stepped in and standardized releases of JavaScript. This standardized version of JavaScript is technically called ECMAScript, but is still referred to as JavaScript. The ECMA prefix, however, is still retained in JavaScript version numbers. For example, ES5 is the version that has been in use for a while now, though some people are starting to employ ES6. To promote a more consistent release cycle, the nomenclature has moved in the direction of ES2016, ES2017, etc. Point is, the naming scheme of JavaScript can get confusing!

Interactive JavaScript

Chrome Developer Tools

There is a JavaScript console in Chrome’s Developer Tools, which is a nice way for a beginner to test some lines of code. To get to the JavaScript Console in Chrome on a MacBook Pro, you can 2-finger click a webpage, click on “Inspect”, then click on”Console” tab in the window that opens up. There is also a keyboard shortcut: cmd+alt+j.

The JavaScript console in Chrome is pretty sweet for learning about your favorite webpages, which is true in general for the Chrome Developer Tools. Using the JavaScript console allows you to directly interact with a page’s DOM, and experiment with adding or modifying JavaScript functions on the page. The console is also good for trying things out in general: how to initialize a variable, define a function, etc. However, for more advanced testing and use cases, Chrome’s console can become less than ideal, e.g., for multiline code snippets, you must always remember to press shift+enter to write the next line (just pressing “enter” will submit the command as if you were done typing it).

Node JS

Also found you could brew install Node JS, which comes with a JavaScript interpreter.


2. Data Types

https://github.com/krbnite/GoogleDeveloperScholarship2018/blob/master/Round1/Supplementary-Courses/Intro-to-JavaScript/Lesson02__Data-Types-and-Variables.md


3. Conditionals

If-Else Statement

Looks like JS if/else is like R’s if/else.

// Desire: want hammer ($15)
// In Pocket: $20
var hammer = 15
var inPocket = 20

// Do I have enough money?
if (inPocket >= hammer) {
  console.log("Buy the hammer!");
} else {
  console.log("Insufficient funds :-(");
}

If-Else-If Statement

var weather = 'sunny';

if (weather === 'snow') {
  console.log('Bring a coat!');
} else if (weather === 'rain') {
  console.log('Better bring a rain coat!');
} else {
  console.log('What you've got on is good enough -- let's go!');
}

Logical Operators

Again, similar to R.

JS:

if ((1<2) && (2<3)) { console.log('Amen!'); }

R:

if ((1<2) && (2<3)) { print('Amen!') }

JS:

if ((3 > 4) || (4 > 3)) { console.log('Let there be order in the universe!'); }

R:

if ((3 > 4) || (4 > 3)) { print('Let there be order in the universe!'); }

JS:

if (!false) {print('Ain't that the truth!);}

R:

if (!FALSE) {print('Ain't that the truth!')}

Short Circuiting

For &&, both its arguments must be true to evaluate to true. Therefore, if we compute the first expression to be false, there is no need to compute the second expression: we can “short circuit” the computation.

For   , only one of its arguments must be true to evaluate to true. Therefore, if we compute the first expression to be true, there is no need to compute the second expression:again, we can “short circuit” the computation.

Truthy and Falsy Values

This bit is more like what is found in Python: each value in JS has an inherent boolean value, which it is converted to if being evaluated in the context of a logical expression.

To be clear, from Python we often see:

if var: # do something

Bascially, if that var exists, do something. For example, all strings except the empty string evaluate to true:

if 'A string with text': print('Not empty!') 
  Not empty!
if '': print('Cats and dogs!')  # will not print
if None: print('Meh.')  # will not print

This is how things work in JavaScript too:

if ('A string with text') { console.log('Not empty!'); } 
  Not empty!
if ('') { console.log('Cats and dogs!'); } // will not print
if (null) { console.log('Meh.') }  // will not print

Falsy JS things include: false, null, undefined, 0, ‘’, and NaN.

The concept of truthiness is similar between JS and Python, but the particulars do not always line up, e.g., in Python {} is an empty dictionary and is falsy, while in JS empty curly brackets evaluate as truthy.

Python:

if {}: print('Hell yea!')
  Hell yea!

JS:

if ({}) { console.log('Hell yea!'); }  // will not print

As for R, it doesn’t have this awesome feature.

Ternary Operators

These seem similar in various languages… And oftentimes I forget them anyway. But here it is in JavaScript.

Example:

var isGoing = true;
var color = isGoing ? "green" : "red";
console.log(color);
  green

This is a shorthand for an if-else statement. It’s pretty dang similar to IDL from what I remember. Python has a similar construct.

JS:

var color = isGoing ? "green" : "red";

Python:

color = 'green' if isGoing else 'red'

And R has a shorthand function:

ifelse(isGoing, 'green', 'red')

The Switch/Case Statement

I don’t know why, but I have found the switch/case syntax and terminology gets jumbled between languages.

In JS:

switch(option) {
  case 1:
    console.log('Case 1');
    break; // necessary, otherwise all subsequent cases activate
  case 2:
    console.log('Case 2');
    break;
  case 3:
    console.log('Case 3');
    // no break statement necessary on final case
}

In IDL:

CASE <expression> OF
  expression: BEGIN
    ; statement
    END
  expression: BEGIN
    ; statement
    END
ENDCASE

; There is also a SWITCH statement in IDL...
; http://northstar-www.dartmouth.edu/doc/idl/html_6.2/SWITCH.html

R has a switch function:

switch(expression, case1, case2, case3)

In Python, you just have to use if-elif-elif-else chains, or get clever with a dictionary.

The Strong Equality of Switch

If you’re like me, you must be wondering, “Switch is cool and all, but does it evaluate logical expression strongly — or like a wimp?”

We recently learned that 2=='2' is true, while 2==='2' is false, and that in most cases we likely just want to use the strong equality operator. Then we get shown the switch statement, and switch’s strength not 100% clear from the course.

So I tested it!

switch(2) {
  case 1: console.log('case 1');
  case '2': console.log('Do\'h!');
  case 2: console.log('Alright!');
}     

If switch was weak, we would see both “Do’h!” and “Alright!” printed to screen since I do not use break statements. But we only see “Alright!” so switch is strong!

Falling Through

Often when using switch, you want to use the break statement for each case. It might seem extraneous, but from a more positive perspective switch gives you two tools in one:

  1. The “case” statement that chooses only one case: switch-case-break
  2. The “switch” statement that chooses all cases from the “on switch” forward: switch-case-continue

The “switch on” utility of the switch statement is called “falling through” in the lecture. It is useful when you have a program flow that should run from a met-condition on, e.g.:

benefits = function(tier) {
  var output='';
  switch (tier) {
    case 1: output += '\t* exclusive access to live interviews and AMAs\n';
    case 2: output += '\t* access to exclusive content and limited-time offers\n';
    case 3: output += '\t* a monthly subscription\n'
  }
  console.log('Benefits include:\n'+output);
}

4. Loops

Here’s an example of a while loop:

var x = 9;
while (x >= 1) {
    console.log("hello " + x);
    x = x - 1;
}

Here’s an example of a for loop that does the same thing.

for (var x=9; x >= 1; x-=1) {
    console.log("hello " + x);
}

This for loop is kind of like how to do it in Bash…


5. Functions

Interestingly, functions can be written to ways.

One way is like how it’s done in R, or using lambda in python. The other way is more similar to how its usually done in Python.

Function Definition: Method 1

JavaScript:

myFcn = function(x) {
  return(x*x);
}

This is similar to how you might define the function in R:

myFcn = function(x) {
  return(x*x)
}

Here is a more complex comparison:

JavaScript:

evenOrOdd = function(num) {
  if (number % 2 === 0) {
    console.log('even');
  } else {
    console.log('odd');
  }
}
evenOrOdd(3);
  odd

R:

evenOrOdd = function(num) {
  if (num %% 2 == 0) {
    print('even')
  } else {
    print('odd')
  }
}
evenOrOdd(3)
  odd

Side Note

I was testing JavaScript a bit more and found out you don’t even need the semicolons inside the curly brackets for this language either… Yet the instructors of the course always seem to use them, so it must be a best practice…b/c, for example, you need them for multiline statements w/in curly brackets (not necessarily true in the Chrome JS console, but maybe true in general).

Python Lambdas

You might also say it’s similar to how you can define a Python function using the lambda method:

myFcn = lambda x: x*x

Later on in the lesson, I learned that this technique in JavaScript is called a “function expression.” It assigns an anonymous function to a variable.

Function Definition: Method 2

This is the way they showed how to define a function in the course. This technique is called “function declaration.” All function declarations in a script a hoisted to the top (see section on hoisting below); this is not true of function expressions.

JavaScript:

function myFcn(x) {
  return(x*x);
}

This seems to result in the same thing, so one might wonder why there would be two equivalent syntaxes… But then again, Python also has a second, similar method as well!

def myFcn(x):
  return x*x

Parameters vs Arguments

  • A parameter is always going to be a variable name and appears in the function declaration.
  • An argument is always going to be a value (a number, a string, a boolean, etc.) and will always appear in the code when the function is called or invoked

  • Parameters are variables that are used to store the data that’s passed into a function for the function to use
  • Arguments are the actual data that’s passed into a function when it is invoked

Example:

function add2(x,y) { 
  var z = x + y;
  return z
}
add2(5,9)
  14

Here, x and y are parameters of the function add2, while 5 and 9 are arguments.

Math Analogy

In terms of math, take a polynomial function:

  • f(x;a,b,c) = ax^2 + bx + c
  • g(x) = f(x;1,2,3) = x^2 + 2x + 3

Here, a, b, and c are parameters of a quadratic polynomial. Without specifying them, the function represents an infinite class of polynomials. By specifying parameter arguments 1, 2, and 3, we select a single polynomial from the class.

More in the Notes

Check out my notes on functions for info on undefined function return, console.log vs return, global vs function scope, shadowing / scope overriding, hoisting, function expressions, inline functional expressions…

6. Arrays

https://github.com/krbnite/GoogleDeveloperScholarship2018/blob/master/Round1/Supplementary-Courses/Intro-to-JavaScript/Lesson05__Functions.md

7. Objects

https://github.com/krbnite/GoogleDeveloperScholarship2018/blob/master/Round1/Supplementary-Courses/Intro-to-JavaScript/Lesson07__Objects.md

Some Misc Code

Change the color of headings…

document.getElementByTagName('h1')[0].style.color = '#ff0000';

Cats Everywhere

Give power to the click: this function was used to add cat pictures to a webpage every time a user clicks.

document.body.addEventListener('click', function () {
     var myParent = document.getElementById("Banner"); 
     var myImage = document.createElement("img");
     myImage.src = 'https://thecatapi.com/api/images/get?format=src&type=gif';
     myParent.appendChild(myImage);
     myImage.style.marginLeft = "160px";
});
Written on January 26, 2018